Day #12 Guard setup


Today I had very little time between an exam and babysitting my niece so I only had time to start implementing the guard NPC basing the code on the pet NPC. I spent some time drawing a sprite but no animations yet. It's little progress today but I like it already.

Guards will patrol, investigate sounds, attack the player, call for reinforcements and more.

It's late so see you tomorrow.

Files

Day12.zip 4.7 MB
Apr 12, 2021
Day12Executable.zip 13 MB
Apr 12, 2021

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