Day #12 Guard setup
Forbidden Entry » Devlog
Today I had very little time between an exam and babysitting my niece so I only had time to start implementing the guard NPC basing the code on the pet NPC. I spent some time drawing a sprite but no animations yet. It's little progress today but I like it already.
Guards will patrol, investigate sounds, attack the player, call for reinforcements and more.
It's late so see you tomorrow.
Files
Day12.zip 4 MB
Apr 12, 2021
Day12Executable.zip 13 MB
Apr 12, 2021
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Forbidden Entry
Stealth, rob 'em up
Status | In development |
Author | GameDev_byHobby |
Genre | Role Playing |
Tags | Crime, Singleplayer, Stealth |
More posts
- Day #30 End of JamApr 30, 2021
- Day #27 House stuffApr 27, 2021
- Day #26 House exterior and cameraApr 26, 2021
- Day #25 Inventory re-textureApr 25, 2021
- Day #24 Minor updatesApr 24, 2021
- Day #21 Finishing touches to dialogueApr 21, 2021
- Day #20 Dialogue SystemApr 20, 2021
- Day #19 House InteriorApr 19, 2021
- Day #18 Starting Level DesignApr 18, 2021
- Day #16 Owner basic animationsApr 16, 2021
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