Day #24 Minor updates
The last two days weren't the best on progress. I tweaked minor things here and there. I started adding more furniture to the house on day 22 but had do other stuff, and I procrastinated with another coding project I want to do as well. Yesterday I also did little things, and for both days I couldn't upload here.
The house interior is finished (at least how it's supposed to look, not in function) and I added collisions so you can't go through walls. Later I'll add another layer that'll sit on top and it'll look like the house exterior. Once you approach, it lifts and reveals the interior.
Before the time runs out I want to add the actual stealing, and the correct places for the NPCs. Being a not even alpha I'm not worried about getting everything to 100%
Files
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Forbidden Entry
Stealth, rob 'em up
Status | In development |
Author | GameDev_byHobby |
Genre | Role Playing |
Tags | Crime, Singleplayer, Stealth |
More posts
- Day #30 End of JamApr 30, 2021
- Day #27 House stuffApr 27, 2021
- Day #26 House exterior and cameraApr 26, 2021
- Day #25 Inventory re-textureApr 25, 2021
- Day #21 Finishing touches to dialogueApr 21, 2021
- Day #20 Dialogue SystemApr 20, 2021
- Day #19 House InteriorApr 19, 2021
- Day #18 Starting Level DesignApr 18, 2021
- Day #16 Owner basic animationsApr 16, 2021
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