Day #4 Inventory UI


A bit of a late night entry for today. I spent a few hours working on an inventory UI that's subject to change still. Not convinced about the colours but it's staying like this for now. Another thing I'm not sure about are the icons which don't match up with the more modern time I want to set the game in.

I added another key to the tutorial propting the player to open the inventory, and added a simple open/close toggle.

I worked on a bit of planning and organization this morning so I'll be tracking the features I added and the ones I need to add. Less progress today code-wise but I'm satisfied.

Files

Day 4.zip 4 MB
Apr 04, 2021

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