Day #4 Inventory UI
Forbidden Entry » Devlog
A bit of a late night entry for today. I spent a few hours working on an inventory UI that's subject to change still. Not convinced about the colours but it's staying like this for now. Another thing I'm not sure about are the icons which don't match up with the more modern time I want to set the game in.
I added another key to the tutorial propting the player to open the inventory, and added a simple open/close toggle.
I worked on a bit of planning and organization this morning so I'll be tracking the features I added and the ones I need to add. Less progress today code-wise but I'm satisfied.
Files
Day 4.zip 4.7 MB
Apr 04, 2021
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Forbidden Entry
Stealth, rob 'em up
Status | In development |
Author | GameDev_byHobby |
Genre | Role Playing |
Tags | Crime, Singleplayer, Stealth |
More posts
- Day #30 End of JamApr 30, 2021
- Day #27 House stuffApr 27, 2021
- Day #26 House exterior and cameraApr 26, 2021
- Day #25 Inventory re-textureApr 25, 2021
- Day #24 Minor updatesApr 24, 2021
- Day #21 Finishing touches to dialogueApr 21, 2021
- Day #20 Dialogue SystemApr 20, 2021
- Day #19 House InteriorApr 19, 2021
- Day #18 Starting Level DesignApr 18, 2021
- Day #16 Owner basic animationsApr 16, 2021
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