Day #2 Noise system


For day two I worked on adding noise values to every action the player performs, and also added a hurtbox which will allow the player to take damage later on. I actually started planning the values to keep consistency in the future and already have some ideas for NPCs that would be alerted by the noise.

I drew a quick sprite that represents this noise value, although it's extremely placeholder art. I'm planning to add a weight to the inventory so it adds up noise as you pick up stuff.

Files

Day2.zip 4.7 MB
Apr 02, 2021

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