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Submission to Godot Wild Jam #33
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Necromancy V0.1
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Devlog
Necromancer V0.1 - A bit more content
May 29, 2021
by
GameDev_byHobby
#Update, #Magic, #Necromancer
What's new? There're some things I had created for the game in the jam that I couldn't fully implement. Now you get more and more souls as you collect them until you reach capacity and their value sta...
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Necromancer Godot Wild Jam Devlog
May 24, 2021
by
GameDev_byHobby
#Godot, #top-down, #villain
The Idea The initial idea for this game was to be a necromancer, transforming people using your magic orb. You could then go to them and rip out their soul to use as a magical boost or currency. You c...
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