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Necromancy V0.1

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Devlog

  • Necromancer V0.1 - A bit more content
    May 29, 2021 by GameDev_byHobby#Update, #Magic, #Necromancer
    What's new? There're some things I had created for the game in the jam that I couldn't fully implement. Now you get more and more souls as you collect them until you reach capacity and their value sta... Continue reading
  • Necromancer Godot Wild Jam Devlog
    May 24, 2021 by GameDev_byHobby#Godot, #top-down, #villain
    The Idea The initial idea for this game was to be a necromancer, transforming people using your magic orb. You could then go to them and rip out their soul to use as a magical boost or currency. You c... Continue reading
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